APT1
First Light
Their own tradecraft costs ~30% less intel to field.
Red team
Flip the board. The network is already built and it reinforces after every wave, so you have twelve attempts to take the core down. Spend intel composing each intrusion, and read what the target is bad at before you commit to a shape.
First Light
Their own tradecraft costs ~30% less intel to field.
Quiet Tenant
Their own tradecraft costs ~30% less intel to field.
Long Shadow
Their own tradecraft costs ~30% less intel to field.
Still Water
Their own tradecraft costs ~30% less intel to field.
Card Table
Their own tradecraft costs ~30% less intel to field.
Spider Web
Their own tradecraft costs ~30% less intel to field.
Black Tide
Their own tradecraft costs ~30% less intel to field.
Iron Rain
Their own tradecraft costs ~30% less intel to field.
Grid Walker
Their own tradecraft costs ~30% less intel to field.
Open Season
Their own tradecraft costs ~30% less intel to field.